Augmented reality (AR)-based experimental learning: A solution to overcome boredom with worksheet usage in generation alpha (Gen-A) early childhood

Authors

  • Nuha Rahmadiah Khoirunnisa UIN Walisongo Semarang
  • Muslam Muslam UIN Walisongo Semarang

DOI:

https://doi.org/10.26555/jecce.v8i1.12699

Keywords:

augmented reality, early childhood education, experimental learning

Abstract

Generation Alpha (Gen-A), who have grown up in the digital era, are more interested in interactive and visual learning. However, traditional methods such as worksheets are considered monotonous, reducing motivation and engagement in learning. This study aims to implement Augmented Reality (AR) based Experimental Learning as an innovative solution to overcome the boredom of Gen-A children with conventional worksheets in Early Childhood Education (ECE). The research gap lies in the lack of exploration of AR in ECE, particularly in Indonesia, as well as the limited studies on the learning needs of early childhood. This research uses a descriptive qualitative method with observation, interviews, and document analysis at RA Nurul Ulum. The results show that conventional worksheets are boring and decrease children's learning motivation. These findings emphasize the importance of AR-based and experiential learning innovations that are adaptive to the characteristics of Gen-A, creating a more engaging and effective learning environment.

References

Assingkily, M. S., Putro, K. Z., & Sirait, S. (2020). Kearifan Menyikapi Anak Usia Dasar di Era Generasi Alpha (Ditinjau dari Perspektif Fenomenologi). Attadib: Journal of Elementary Education, 3(2), 107–128.

Fitri, Z. Z., & Yusuf, H. (2023). Analysis of the youtube video “Pembelajaran Sentra Bermain Peran” as a recommendation for learning models. Journal of Early Childhood Care and Education, 6(2), 103–114.

Ichlas, M., Rohmadheny, P. S., Hastuti, D., & Pramudyani, A. V. R. (2023). Analyzing STEAM Project-Based Learning in PAUD Terpadu’Aisyiyah Nur’aini Unit II Yogyakarta. Journal of Early Childhood Care and Education, 6(2), 93–102.

Kartini, R., & Kurniawaty, L. (2023). Enhancing children’s interest in learning through loose parts media. Journal of Early Childhood Care and Education, 6(1), 58–65.

Laksana, D. N. L., Dhiu, K. D., Ita, E., Dopo, F., Natal, Y. R., & Tawa, O. P. A. (2021). Aspek Perkembangan anak usia dini. Penerbit NEM.

Latif, M. A., & Sirait, S. (2022). Persepsi Guru dan Orang Tua: Implementasi Experiential Learning pada Pendidikan Anak Usia Dini. 72–80.

Ma’viyah, A. (2021). Metode Eksperimen Dalam Pembelajaran Sains Untuk Anak Usia Dini (Experimental Methods In Science Learning For Early Childhood). Prosiding Konferensi Integrasi Interkoneksi Islami Dan Sains, 3, 97–101.

Madanipour, P., & Cohrssen, C. (2020). Augmented reality as a form of digital technology in early childhood education. Australasian Journal of Early Childhood, 45(1), 5–13.

Makapedua, C. S., Wonggo, D., & Komansilan, T. (2021). Pengembangan media pembelajaran pengenalan hewan berbasis augmented reality untuk anak usia dini. Edutik: Jurnal Pendidikan Teknologi Informasi Dan Komunikasi, 1(4), 364–377.

Marwiyati, S., & Kinasih, A. S. (2022). Shadow Teacher dalam Proses Pembelajaran Anak Usia Dini di Lembaga Raudlatul Athfal. Journal of Early Childhood and Character Education, 2(1), 29–46.

Novianti, R., Hukmi, H., & Maria, I. (2019). Generasi alpha–tumbuh dengan gadget dalam genggaman. Jurnal Educhild: Pendidikan Dan Sosial, 8(2), 65–70.

Nuhoğlu Kibar, P. (2024). Infographic creation as an essential skill for highly visual Gen Alpha. Journal of Visual Literacy, 43(2), 67-72.

Pura, D. N., & Wulandari, A. (2020). Peningkatan Konsentrasi Anak Melalui Metode Eksperimen Membuat Lava Gunung Merapi. Early Childhood Research and Practice, 1(01), 22–27.

Purnama, S. (2018). Al Hikmah Proceedings on Islamic Early Childhood Education. Pengasuhan Digital Untuk Anak Generasi Alpha, 1, 1–556.

Putri, S. U., & Bayuni, T. C. (2019). Pembelajaran Sains untuk Anak Usia Dini. UPI Sumedang Press.

Rahmawati, A. M., & Rachmah, H. (2022). Penggunaan Lembar Kerja Siswa dalam Proses Pembelajaran di TK X Cihampelas. Jurnal Riset Pendidikan Guru Paud, 51–57. https://doi.org/10.29313/jrpgp.vi.899

Redondo, B., Cózar-Gutiérrez, R., González-Calero, J. A., & Sánchez Ruiz, R. (2020). Integration of augmented reality in the teaching of English as a foreign language in early childhood education. Early Childhood Education Journal, 48(2), 147–155.

Samatowa, U. (2018). Metodologi Pembelajaran Sains untuk pendidikan anak usia dini. Tangerang: Tira Smart.

Soleha, M., Hasanah, H., & Ashadi, F. (2024). Pengaruh Metode Eksperimen terhadap Kemampuan Problem Solving Anak Usia Dini pada Pembelajaran Sains (Hujan Pelangi). Journal of Education Research, 5(4), 4952–4957.

Susi, S. (2023). Pembelajaran Sains Melalui Metode Eksperimen untuk Optimalisasi Kreativitas Anak Usia Dini di TK Pertiwi Bojongsari Kecamatan Kembaran Kabupaten Banyumas. UIN Prof. KH Saifuddin Zuhri.

Wang, F., Huang, J., Zheng, X.-L., Wu, J.-Q., & Zhao, A.-P. (2024). STEM activities for boosting pupils’ computational thinking and reducing their cognitive load: Roles of argumentation scaffolding and mental rotation. Journal of Research on Technology in Education, 1–20.

Wenthe, D. C. M., Pranatawijaya, V. H., & Putra, P. (2021). Aplikasi pengenalan objek untuk anak usia dini menggunakan teknologi augmented reality. Universitas Palangka Raya.

Wiliyanti, V., Ayu, S. N., Noperi, H., & Suryani, Y. (2024). A Systematic Literature Review: Pengaruh Media Pembelajaran Berbasis Augmented Reality Terhadap Pemahaman Konsep dan Minat Belajar Peserta Didik. BIOCHEPHY: Journal of Science Education, 4(2), 953–964.

Yana, M. (2024). Implementasi Metode Pemberian Tugas dalam Mengembangkan Kemandirian Anak Usia 4-5 Tahun di RA Nasyiatul Ulum II. INDOPEDIA (Jurnal Inovasi Pembelajaran Dan Pendidikan), 2(3), 795–803.

Yusuf, W. O. Y. H., Bustaming, W. W., Rahmatia, F., Zanurhaini, Z., H, S., Salawati, A. N., Yeni, Y., Rini, R., & Maliati, M. (2024). Pengasuhan Ideal Bagi Generasi Alpha Ideal Parenting For Generation Alpha. ARDHI : Jurnal Pengabdian Dalam Negeri, 2(1), 32–45.

Downloads

Published

2025-05-24

How to Cite

Khoirunnisa, N. R., & Muslam, M. (2025). Augmented reality (AR)-based experimental learning: A solution to overcome boredom with worksheet usage in generation alpha (Gen-A) early childhood . Journal of Early Childhood Care and Education, 8(1), 1–15. https://doi.org/10.26555/jecce.v8i1.12699

Issue

Section

Articles